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This research piece is a two-part series, with the first part focusing on the core issue of tokenizing in-game currencies.
In the second part, we will delve deeper into the design of various token models and identify which games would benefit from having their currency tokenized.
Tokenizing in-game currencies frequently leaves game developers without control over the value of their currencies, leaving them vulnerable to market speculation.
The core issue can be easily understood via an international economic theory “Impossible Trinity” and we will explore the potential solutions.
Footnotes
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